This blog is going on hiatus. But before I hit the lights on my way out, here's the Colonial Ethersea book in free pdf form. Or if you like handling dead trees, you can purchase it here.
Below are some Foes, Dangers, & Hazards from the Colonial Ethersea book. If you like this sort of thing, there's more where that came from in the book:
The ashborn are a race of beings who inhabit one of the moons of Elsinore; they are a protean race able to assume a variety of forms—they are even capable of convincingly emulating specific individuals. Ashborn agents are considered to be the ultimate spies of the Ethersea. They are not, however, assassins; the ashborn refuse to kill, but they will incapacitate their foes if necessary.
Butcher lizards are large, eight-legged lizards used as mounts by the lizardfolk, bullywugs, and troglodytes of Sycorax. Butcher lizards are difficult to tame, but once they have come to accept a rider they become psychically linked to their owner.
Devilfin are ether-bound fish-like creatures that have the appearance of a manta ray-great white shark hybrid. They avoid troubling larger ethercraft, but will certainly prey upon those lost adrift on the Ethersea.
Ether leviathans are massive, squid-like beasts who roam the Ethersea. They have been known to attack ethercraft in order to eat the sentient beings within. Some ether leviathans are able to communicate their emotions telepathically, but their minds tend to project feelings of hatred and hunger almost exclusively; nevertheless, it is possible to convince an ether leviathan to fulfill a specific task as long as there is the promise of an enormous feast as a reward.
The faceless men are homunculi created by a now-extinct ancient race to act as their stormtroopers. Even though their masters are deceased, the faceless men still fight an endless war against all other sentient creatures of the Ethersea. Faceless men are physically imposing; they are tall, muscular, and gray-skinned. They possess no facial features or apparent sensory apparatus. They do not communicate with those not of their kind; the only expression that can be expected of them is mindless violence.
Fungal ferox are sentient, four-legged, mushroom-like creatures who live upon Kharm, one of the moons of Oberon. The fungal ferox hunt and consume mammalian lifeforms; they have hardened teeth-like protrusions that appear to be made of calcified yeast. Some Ethersea adventurers hunt the fungal ferox, despite the obvious risks in such a venture, because the “flesh” of these creatures acts as a powerful and prophetic hallucinogen.
Lightman's Company is a host of specters that haunts the Ethersea. In life, Lightman's Company was a regiment of colonial soldiers from Cathedra Glorium that led the charge in an ill-fated invasion of Hecate. In death, they exist to kill the living until their remains are recovered and given proper military honors; only that will remove the curse of undeath from them.
The mind devourers are a race of large psionic mollusks who scheme to conquer the other races of the Ethersea. They feed off of strong emotions, but particularly savor fear and depressed resignation. Their homeworld is unknown, but they sail the Ethersea aboard vessels that seem to be made of some sort of living coral-like substance.
The mournfield is a treacherous belt of asteroids located in an oft-avoided sector of the Ethersea. Within the asteroids of the mournfield live and breed a species of large, ether-faring locusts. Swarms of these mournfield locusts emerge from the asteroid belt, take flight on the Ethersea, and feed upon any animate or inanimate matter they encounter. The destruction wrought by mournfield locusts is legendary; all sane creatures flee before their devastating advance.
The sorrowsoul are a race of Ethersea interlopers who have never actually been seen, though their influence has certainly been felt. The sorrowsoul employ brainwashed cultists of many species to collect the souls of their fellow sentient creatures within special gem-like devices known as sorrowsoul crystals. (See Recovered Devices for more information.)
Though rare, the emanations of black energy that sometimes escape from black holes becomes self-aware. These rogue emanations resemble nothing so much as patch of moving darkness or clouds of utter voidspace. Their motivations are currently unknown, but they are not always immediately hostile to those who encounter them. They will, however, retaliate against those who attack them by pulling aggressors into their core of darkness, wherein their foes cease to exist.
Left over from a war fought upon the Ethersea in ages long past, these titanic war machines could be an untold menace if they were to fall into the wrong hands. Legends say that some war golems “awaken” and act under their own power, but this has not yet been documented or verified.