Monday, January 14, 2013

Monster Monday: Primordial Betrayer


Primordial Betrayer
Primordial Betrayers are hunch-backed vulture-men who were formerly shamans serving the World Between's primal spirits, but they betrayed their nature gods and diverted their power to Zzorch. Primordial Betrayers were “blessed” with their current form as a reward for serving Zzorch; they may only eat carrion and often stink of rotting flesh.

Movement: 120' (40')
Armor Class: 14
Hit Dice: 4
No. of Attacks: 2 (Attack Bonus +4)
Damage: 1d4 (claw)
Morale: 4
Special Abilities: Blinding Gesture – a Primordial Betrayer may forgo one of its claw attacks to instead make a blasphemous gesture toward a character; that character must make a successful Saving Throw vs. Spells or be blinded for 1d6 rounds. Summoner – a Primordial Betrayer can summon 1d4 Shadows per day. Five or more Betrayers working together can summon a Vrock.

6 comments:

  1. You can never trust a carrion eater.

    ReplyDelete
  2. Business Vrock! The worst kind of Vrock. Honest though at least.
    "Because of their stupidity they are not often prone to listen to bribe offers."

    ReplyDelete
    Replies
    1. CEO Vrock is going to need to you stay late to finish those TPS reports.

      Delete