Tuesday, January 21, 2014

Combat Pitchfork


You know how the flail evolved from a simple farming implement into a helmet-crushing weapon of war?  I found myself idly thinking of how peasants in a horror-fantasy setting might take the humble pitchfork and turn it into a more fearsome weapon for maximum monster destruction.  We're talking reinforced hafts, counterweight for balance, and bladed prongs here. Cold iron or silver-coated are certainly options to consider as well.


Type Damage Weight Cost Notes
Combat Pitchfork Str+d8 8 400 AP 1, Parry +1, Reach 1, 2 hands


14 comments:

  1. Careful; once you step down the path of "improving pitchforks" it can end in only one place: http://retromud.org/images/weapons/polearms.gif

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  2. Any benefit of 3 tines over 2?

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    Replies
    1. Just a psychological feeling of security.

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    2. You also get a wider holding surface, with more stability in the middle. Benefits you for having more strength, able to get more in one load. Spread the surface too far with two tines, it falls through the middle.

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    3. More likely to spear sahuagin through the sea surface despite refraction of light.

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  3. In DCC the the pitchfork is the funnel weapon of choice. 1d8 damage - on the high end of the weapons available at that point. Clever players want the pitchfork for all the magic it can work in terms of pinning monsters and catapulting things

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    Replies
    1. And they can return to the normal lives and make a living with it if they realize that the adventuring life isn't for them.

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  4. Isn't a war pitchfork just a trident, basically?

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    Replies
    1. I think you can only use tridents underwater or something. I saw it in an Aqua Man comic book one time.

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