Wednesday, June 18, 2014

The Gamer Hydra

A monster for a modern urban fantasy game: the Gamer Hydra. Through some horrible fluke of dark magic, the six customers at the FLGS have been fused into a human hydra. But each head is going to need its own personality. Here are my suggestions for role-playing purposes:


  1. This head has been endlessly tinkering with the system for his campaign. He refuses to run it until the system is “perfect.”
  2. This head is nervous that someone will bring up the Kickstarter project he's failed to make any progress on.
  3. This head is convinced that he knows the “right” way to play rpgs, even though he hasn't actually played or run one in ten years or more.
  4. This head's only contribution to any discussion is “What X said” because they have nothing to add to the conversation but want to show their allegiance anyway.
  5. This head is not as interested in games as they are in arguing about games.
  6. This head is adamant that he is not a fanboy for a particular line of games, yet owns all of them—even the “limited edition” releases.

12 comments:

  1. I suspect you could tame this hydra without a single human sacrifice. Just make sure you have plenty of Doritos in a motley of flavors to keep these heads satisfied.

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  2. Replies
    1. Right? Who's the maestro of horrors now, eh, Rafael Chandler?

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  3. There's a 7th head apparently: I am not backing that nobody's KS because I am too important a designer

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  4. I think the real problem here is, is a six-headed gamer allowed to run more than one PC? And if each head gets a PC, how will you know which one is rolling to hit? And I don't see this lot agreeing on who should be the caller, either!

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    Replies
    1. It's not like people who hang out in games stores actually game so maybe it would be a non-issues? We can hope, anyway.

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  5. Surefire way to defeat it: have a female mention that she likes rpgs in its presence.

    All the heads whip around so quick, their necks collectively break.

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    Replies
    1. Now that's what I call role-playing!

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