Hey, you know what is an excellent random generator for Things of Interest in an RPG? The "Oracles" from In a Wicked Age. Now, I can't make heads or tails of the actual game, but that's okay because you don't actually need the game. The Oracles are all automated, Interweb-style, right here. Refresh to get...fresh ones.
Each line could be its own seed, or you can combine them to detail what's going on in any given location.
Here's some that I embellished:
The
City of Haima – a
cold northern city where four powerful women shape the fate of the
populace
- Ruled by Red Drusila, a warrior-priestess served by a bloodthirsty cult called the Progenitors of Suffering
- Giselde Oakenhaus, a learned legate, is attempted to bring law and order to the city. Her associates are the Sisters of Zuum, an order of secretary-assassins
- The city is home to Ferinda Garside, a young oracle who whispers dire prophesies at the Temple of Jang
- Louisa Drellinor, of the famous Drellinor family of poisoners and sorceresses, has recently lost her husband and immediate family to assassination. She would pay dearly to have her revenge on the guilty party
The
Principality of Polemos – a coastal land in
the west about to experience the horrors of war
- A large warband of misshapen nevermen gathers to the south of the city
- A hundred warships flying the flag of Black Donnel approach from the western sea
- Gharkan-Vuul, an ancient demon-god of blood and vengeance, has recently been awakened by his cult; his tomb lies deep beneath the principality
- Marianne Rhemp, a bandit-queen, demands tribute from the principality in mead—else her thieves will raid the land without mercy
The
Sultanate of Parelthon
– a southern desert kingdom where the dead do not sleep
in peace
- The golden Bracer of Langor-Mul, a magical item of the past age, is known to be in the possession of Filcher DeGorthan, a lich lord who walks disguised among the living
- The spectre of Weldon bin Qalar, a wizard-king of old, commands his cult to create the perfect form for his rebirth
- Tendor Volk, a treasure hunter with a most unsavory past, has a map leading to the Splendid Pyramids of Kolamar the Magnificent—haunted ruins said to hold miraculous wealth and arcane secrets
- The ghostly Janissary army of the Dread Khan drags their victims and their wounded dead throughout the nearby dunes of Golden Tamaril
The
Satrap of Ophis – an eastern woodland realm of
intrigue and madness
- Menton Pizzard, an infamous conjurer, is routinely possessed by the bawdy spirits of courtiers belonging to a bygone era. They sometimes impart occult secrets, though at other times they merely invent fantasies of the basest nature
- Holly Goldenswat owns a notorious pleasure-house known as the Voluptuous Purse. Few bring trouble to her door, as her brothel is guarded by Sir Ramston Littleman—former knight of a forgotten faith
- A hidden passage in the sewers of Ophis leads to the Labyrinth of Xarak-Zaran, a mystical underworld lit by the eerie blue-green light of phosphorescent fungi
- A plague has descended upon the children of Ophis, enervating some but killing many. The populace believe this disease to be the work of a witch who must be ferreted out and either appeased or destroyed












